Today I played around with the pdb database as well as Epmv. After turning some knobs, I was able to get a reasonable mesh out and ported it over to Maya. I have been learning Redshift and wanted to explore some of the SSS shading.
I added some subtle information about antibodies to the render in post. It is pretty tiny and illegible however I wanted to fill some of that space and went with it ;) The information is from PDB-101. You can find it here: http://pdb101.rcsb.org/motm/21 This website is pretty amazing and very educational!
Cheers!